Aug 12, 2009, 06:58 PM // 18:58
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#1
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Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
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New Healing build?
I was toying around with all the recent buffs and came up with a interesting build...
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Rt/Mo
Restoration Magic - 12+3 (15) (or +2 (14) if you don't mind the 1 second downtime of spiritleech (lol))
Spawning Power - 12+1 (13)
-Wielder's Zeal
-Spiritleech Aura
-Vengeful Weapon
-Mend Body and Soul
-Spirit Light
-Spirit Transfer
-Selfless Spirit
-Vampirism
Basically, Spamming Vengeful Weapon as a minor heal/prot/damage, you'll actually be GAINING 2 energy everytime you use it.
Vampirism fuels all three of your other heals, and combined with Spiritleech Aura provides ample spamming of Spirit Transfer (for the math impared, gaining energy through Vengeful Weapon covers the energy cost, and vampirism's health gain increased by Spiritleech covers the health loss)
Spirit Light is your backup heal, but can be swapped for many other weapon spells, to further take advantage of Wielder's Zeal (namely, Great Dwarf Weapon, Weapon of warding, ect)
Spirit Transfer heals for a whopping 250 health, which is a lot more than WoH can say for itself
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Aug 12, 2009, 07:10 PM // 19:10
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#2
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Lion's Arch Merchant
Join Date: May 2006
Guild: I dunno
Profession: N/Me
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Sounds nice, but it seems to be dependent to the vampirism spirit. If you move around or if the spirit dies, then half of the skills are useless.
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Aug 12, 2009, 07:20 PM // 19:20
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#3
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Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
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Quote:
Originally Posted by pug_ster
Sounds nice, but it seems to be dependent to the vampirism spirit. If you move around or if the spirit dies, then half of the skills are useless.
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That's why you place the spirit well
Keep in mind that even if you place vampirism behind party lines, out of the way of any AoE or immediate melee, you can still benefit from it for Spirit Light and Mend Body and Soul.
And even so, even a level 10 Vampirism spirit has enough health that you can cast Spirit transfer 6 times before it dies (assuming nothing else hits it).
EDIT: also, without vampirism, the only skill that is technically useless is spirit transfer. Spirit light then has a sac (and the skill can be use on yourself to heal yourself for much more then the sac), and MBaS is still a pretty decent heal.
So worst case scenerio you are a somewhat sub-par healer with perfect energy management until Vampirism recharged
Though that still shouldn't happen if you are careful.
Last edited by Axel Zinfandel; Aug 12, 2009 at 07:23 PM // 19:23..
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Aug 12, 2009, 10:12 PM // 22:12
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#4
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Jungle Guide
Join Date: May 2007
Location: WA
Guild: DH
Profession: Rt/
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Looks good to me...I'll give it a shot.
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Aug 13, 2009, 12:17 AM // 00:17
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#5
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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I'd rather use something along caretaker's or OoS/SoS+Siphon while using a few points in channel. Wielder's zeal is meh..Selfless gives plenty of Reduction, and there isn't a GDW in there with WZ. a smaller E-management would be more useful.
I'd drop spiritleech.
Last edited by IronSheik; Aug 13, 2009 at 12:19 AM // 00:19..
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Aug 13, 2009, 12:37 AM // 00:37
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#6
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Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
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Quote:
Originally Posted by IronSheik
I'd rather use something along caretaker's or OoS/SoS+Siphon while using a few points in channel. Wielder's zeal is meh..Selfless gives plenty of Reduction, and there isn't a GDW in there with WZ. a smaller E-management would be more useful.
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Wielder's Zeal is the best maintainable energy management without having to stretch attributes, which is why I chose it.
SoS+Siphon seems like a very good alternative. Replacing Wielder's Zeal and Vampirism for them seems very reasonable.
Spiritleech is easily replaceable, yes, especially using vampirism. I also would susspect that it would be impossible to kill the three spirits from SoS with Spirit Transfer alone in 20 seconds.
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Aug 13, 2009, 12:38 AM // 00:38
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#7
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Jungle Guide
Join Date: Oct 2005
Location: Wessst Siiide, USA
Profession: Mo/
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If you're looking for e-mgmt for major spammage, spirit siphon is your friend.
I'd go with this build instead.
It has 3 e-mgmt skills (selfless, SoS, siphon) vs. your 4 (vamp, spiritleech, selfless, wielder's zeal).
If you spam vengeful weapon once every 4s, you'll get 3e back (@14 Spawn), which over the course of 24s yields +18e. Compare that to 3 siphons over that same time, each one yielding +9e for a total of +27e. You also gain 1e each time you use Soothing Memories.
The SoS spirits are free, can be put down every 20s and being level 11 will last through several spirit transfers. Meanwhile, vamp costs you 10e to replace, and wielder's costs you another 10e to refresh, which can eat into your cumulative energy gain.
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Aug 13, 2009, 03:00 AM // 03:00
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#8
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Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
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SoS: GW's Jello.
Because there's always room for it on your rit bar.
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Aug 13, 2009, 04:56 AM // 04:56
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#9
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Academy Page
Join Date: Sep 2007
Location: Places o.O
Profession: Rt/
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Looks good i'll try it
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Aug 13, 2009, 07:27 AM // 07:27
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#10
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Krytan Explorer
Join Date: Sep 2007
Profession: Rt/
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It looks good and all the suggestions made here as well. However, if you're trying to be a dedicated healer, it would be a shame not to use Weapon of Warding.
Edit: lol, nice reading by me...you mentioned WoW. Anyway, Life might be a good substitute for Vampirism. It has a short recharge which helps going from battle to battle. And you won't be able to kill it off by yourself with Spirit Transfer. Even if you could (if Life would be attacked as well), you'd still get a nice party heal out of it and you'd have a new Life ready within a few seconds.
Last edited by Lhim; Aug 13, 2009 at 07:39 AM // 07:39..
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Aug 17, 2009, 10:00 AM // 10:00
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#11
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Frost Gate Guardian
Join Date: Nov 2006
Location: Belgium
Guild: Loading Please [Wait]
Profession: Rt/
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[preservation][life][spirit light][mend body and soul][soothing memories][energetic was lee sa][selfless spirit][flesh of my flesh]
Works: But needs edit
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Aug 17, 2009, 11:18 AM // 11:18
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#12
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Frost Gate Guardian
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Replace the elite. Preservation is terrible.
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Aug 17, 2009, 12:31 PM // 12:31
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#13
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Academy Page
Join Date: Jul 2008
Profession: Rt/
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Quote:
Originally Posted by Ccat
Replace the elite. Preservation is terrible.
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Sadly ):
the build looks fine =) but I cant put my finger on what you are trying to reach wih SL aura.. spirit heal for Transfer? Damage? :S
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Aug 18, 2009, 01:30 AM // 01:30
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#14
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Grotto Attendant
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Quote:
Originally Posted by JoeKnowMo
If you're looking for e-mgmt for major spammage, spirit siphon is your friend.
I'd go with this build instead.
It has 3 e-mgmt skills (selfless, SoS, siphon) vs. your 4 (vamp, spiritleech, selfless, wielder's zeal).
If you spam vengeful weapon once every 4s, you'll get 3e back (@14 Spawn), which over the course of 24s yields +18e. Compare that to 3 siphons over that same time, each one yielding +9e for a total of +27e. You also gain 1e each time you use Soothing Memories.
The SoS spirits are free, can be put down every 20s and being level 11 will last through several spirit transfers. Meanwhile, vamp costs you 10e to replace, and wielder's costs you another 10e to refresh, which can eat into your cumulative energy gain.
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1. With SoS around Feast of Souls is a stronger party heal than PwK.
2. 4 spot heals is too many. Use that space for prot or hex removal or something.
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